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Angelo Theodorou
@encelo

Main developer of nCine, an open source cross-platform 2D game engine

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Support nCine Development

I’m an engine and graphics programmer from the AAA game industry, and since 2011 I’ve been pursuing a personal dream: to write my own engine and see what people can create with it.

That project is nCine, a cross-platform 2D game engine written in C++ with an emphasis on performance. It also supports Lua scripting for more flexibility.

You can use nCine to experiment, learn from its source code, or build your own games and tools.

With your support I can dedicate more time to development and push further in important areas like performance, usability, and extensibility.

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A cross-platform 2D game engine

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